Author Topic: Concrete proof that Cryptic Studios is Developing Star Trek Online!  (Read 8531 times)

Offline Random Redshirt

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I'm gonna toss this out there that IF Cryptic is in fact working on STO, this is not going to be a launch announcement, or even a beta announcement.

http://www.crypticstudios.com/index.php?option=com_content&task=sectionall&id=9&Itemid=46

Looking at a company's "Current Job Openings" list can tell a person alot about what that company is doing. By the jobs listed for Cryptic, I think they are ramping up for a new (or nearly new) game.
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Offline Sheriffnl

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Offline Zach

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I'm gonna toss this out there that IF Cryptic is in fact working on STO, this is not going to be a launch announcement, or even a beta announcement.

http://www.crypticstudios.com/index.php?option=com_content&task=sectionall&id=9&Itemid=46

Looking at a company's "Current Job Openings" list can tell a person alot about what that company is doing. By the jobs listed for Cryptic, I think they are ramping up for a new (or nearly new) game.


You are right that you can tell alot about a company from their open positions, but that said, for all we know they are hiring for a third project and already secretly have a team working on STO.

Some people have called the fact tha Cryptic have STO the "Worst Kept Secret in History" - however, what if, in fact, it was a calculated move designed to keep us focused on their "left" hand, while their "right" hand works away.  ^_^

I am going to mirror what Kinneas has been posting in the shoutbox - Keep it Hailing Frequency this summer as we have some big things going on in the next 45 days  :D
« Last Edit: 13 June 2008 01:19 PM by Zach Nicodemous »

Offline Falin

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et me clarrify something for you al in reguards to cryptic and "Launchtime", they tend to "Launch" fully functional community, forums, marketing and devlogs all at one time. do not think that page called "LAUNCHTIME" refers to the games launch, it'll just be the public announcement and all marketinfg/community aspects of the games official start, weather it be STO or some other Space Based game they were working on.
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Offline IanD967

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i would like to remind everyone about if cryptic will pick up where PE left of: Cryptic only got the artwork and license and PE did not give them the engine or source code and as such cannot pick up where PE left off because they didnt get the code to work from or even continue

and also the openings could also be for their 3rd game they are working on (i presume) as you can clearly see concept art that very closly resembles Rise of Nations: Rise of Legends from the people's uniform facing a giant skeleton creature coming from the sand all the way to how some of their locations look like but this is pure speculation

Offline Nova

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First of all I would like to start by saying that, as of late I have had a lot of real life issues going on so have been a bit overwhelmed with all of that, so as i have been gone for some time I do apologize for that, and any responciblities that may have lapsed due to that.

and in order to make amends for my absence from this wonderful community I would like to offer the gift of cryptics main page source code that i hope will shed some light on the subject if not create more questions. first off this information was not collected illegally and is actually quite simple to come across. by simply clicking on the view drop down menu and selecting "view page source" now I am not going to copy and paste the entire source code into this message but what i will do is copy a portion of the countdown timer so that we may pick away at some very interesting facts found here. next I would like to Officially welcome cryptic to one of the greatest investigative communities that exist. the Star Trek Fans and especially the ones awaiting STO i personnally believe would make Sherlock Holmes look like an amature. lol oh and in addition the specific file being pulled for the countdown timer is called countdown.js

Portion 1 identifying the countdown timer name and file type.

<link href="/css/cryptic.css" rel="stylesheet" type="text/css" media="screen" />
   <script language="JavaScript1.2" src="scripts/fade.js" type="text/javascript"></script>
   <script language="JavaScript1.2" src="scripts/menu.js" type="text/javascript"></script>
    <script language="JavaScript1.2" src="scripts/switchcontent.js" type="text/javascript"></script>
    <script language="javascript" src="/scripts/countdown.js" type="text/javascript"></script>

Portion telling the page how to display the countdown. the part that I would like to highlight here is the use of the word "Launch Date"

<script type="text/javascript">
var joeexample=new switchcontent("switchgroup1", "div")
joeexample.setStatus('<img src="images/icons/collapse.gif" title="Collapse" alt="Collapse" />', '<img src="images/icons/expand.gif" title="Expand" alt="Expand" />')
joeexample.collapsePrevious(false)
joeexample.setPersist(true)
//joeexample.defaultExpanded(0,1,2,3,4)
joeexample.init()
</script>
<script type="text/javascript">
//cdLocalTime("ID_of_DIV_container", "server_mode", LocaltimeoffsetMinutes, "target_date", "opt_debug_mode")
//cdLocalTime.displaycountdown("base_unit", formatfunction_reference)

//Note: "launchdate" should be an arbitrary but unique variable for each instance of a countdown on your page:

var launchdate=new cdLocalTime("cdcontainer", 'June 13, 2008 05:53:00', 0, "July 28, 2008 00:00:00")
launchdate.displaycountdown("days", formatresults2)
</script>
</body>
</html><!-- 1213361580 -->







Offline Sheriffnl

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that is the same source I used to create the link a few posts back...

If you click on that link, you'll get the Launchtime message like this:


Offline Nova

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Good to see you Sherrifnl, its been some time.

Since we can assume with even a limited degree of certainty that Cryptic has essentially just announced the existance of STO is some form, what I expect is that when the count down end we will see them launch their Media Blitz and in all likeliness they will relaunch the Startrekonline.com website full of fruitful content.

Offline Zach

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Some great detective work going on here!

Offline Acidrain

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Hmmm, either way this goes i think we all agree that this is best for the future of whatever STO will become as it will be in good hands and in experienced hands nonetheless. I would also like to see them start from the ground up on STO, while i liked alot of the concept art on STO and the direction i think it would be good idea to start from the ground up to ensure that they don't have to require people from PE and i know that is harsh though you don't want what happen to PE to cause problems on the development of STO.

I would also put this question to you all, any idea if they could or would use the Unreal Engine to build this game as it would seem the Engine that is being used for many MMO as it is cheaper and fast to release a game in the MMO arena?

Zach,

Thank you, shhhh don't tell anyone! LOLOLOL! Jk

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