[img align=right]http://hailingfrequency.co.uk/images/news/sto-news.png[/img] Cryptic Studios have posted a new edition of "Ask Cryptic" to the Star Trek Online website, covering a range of topics from Ship Customization to Warp and Power Allocation.
Here it is:
Will there be collision detection?Absolutely. All cryptic games have always had entity to entity collision. Star Trek online will continue to make use of this tech both on the ground and in space.How is Cryptic going to handle warp in STO? Is warp going to be instantaneous travel or is it going to be more like a sprint with various speeds allocations from 1 - 10?When traveling within a system, you will not be able to travel at warp. Impulse speed is the norm here, but you can travel impressively fast at full impulse speeds. You can warp to another planet in a system, which is basically instantaneous. However, when travelling from star system to star system (or other points of interest in the galaxy), you will travel at warp speed. You will be able to set your warp factor and the quality of your warp engines and your engineer’s skills will determine your maximum warp speed.Read More and Post your thoughts here: http://hailingfrequency.co.uk/boards/index.php?topic=1489