How in-depth will career paths be in STO? For example, will medical officers be basically using hypos as healing potions, or will it be more of a Fallout 3 sort of thing where players are given bonuses to using abilities and also the occasional bit of information that only a medic would know, or will it be a full fledged separate mini-game (Star Trek: Operation ...extract the tumor without hitting the funny bone!) Perpetual, the prior game development studio who had Star Trek Online developed an engineering mini-game as another example, utilizing an LCARS interface to interact with the warp engines.
Thank you once again Awen!