It really was shocking how much Armada 2 code was used in Legacy, but I suppose thats what happens when you develop a game on less than $2 million dollars.
That sounds like alot, but when you compare it to budgets of any other game....well, at least we got a quarter decent game right?
Star Trek Online's budget, by comparison, was over $30 million, and Starfleet Academy, from 1999, had a budget of $2.4 million, which for its day, was HUGE!